GetTriggerPlayer
GetTriggerUnit
GetTriggerPlayer
GetOwningPlayer
boolean
boolean
local
integer
integer
integer
local
integer
boolean
boolean
then
GetUnitLoc
GetPlayerId
GetPlayerId
set
loop
set
then
set
Player
set
then
DisplayTextToPlayer
else
DisplayTextToPlayer
endif
GetLocationY
endif
exitwhen
set
endloop
set
then
set
set
else
set
endif
RemoveLocation
endif
null
null
null
null
null
return
